Stephanie is an assistant professor in the Cinema and Digital Media Program and English Department at UC Davis. Her research and teaching incorporates game studies and media studies to explore videogames, alternative currencies, financialization, and the convergence of leisure and labor in contemporary information economies. For more information see http://stephanieboluk.com/.
Patrick is an artist, media theorist, game designer, and assistant professor in the Cinema and Digital Media Program at UC Davis. His scholarly research and creative practice engage the community histories and material traces of play, especially in, on, around, and through digital technologies in the twenty-first century. For more information visit http://patrick-lemieux.com/.
Josef is a Ph.D. Candidate in English at the University of California, Davis. He has a Master’s in Information and Computer Science, focusing on critical game design and environmental health politics. He is interested in media studies, digital humanities, science and technology studies, and contemporary literature. Check him out at http://www.josefnguyen.net.
Amanda is the IMMERSe Postdoctoral Fellow at the University of California, Davis. She received her Ph.D. as a Mellon/ACLS Dissertation Completion Fellow in the Department of English at the University of California, Santa Barbara, with an emphasis certificate from the Department of Feminist Studies. Her research unites platform and software studies approaches with feminist, queer, and critical race theory, investigating specific video game design practices like digital animation and avatar customization to understand how difference is produced and policed in gaming communities. Her interests more broadly are in issues of social justice in and around technoculture, popular media, and the digital humanities. For more information see http://gamertrouble.wordpress.com.